line-doodle

Looking back...

What did I learn?

  • Organization is key. It is tempting to think design ends when screens are handed off to developers, but it is even more important to have a clear file structure that is in sync with developers’ expectations.


  • Constant communication between team members is necessary. Even if there are hand off meeting, a designer should maintain constant contact with the development team to ensure all the proposed solutions are being built properly.

What did we achieve?

  • Modernized the visual style of the product, which was using an outdated version of Material Design, to abide by the aesthetic-usability effect.


  • Simplified several of the existing flows. For instance, the main flow to request transport went from occupying 4 screens to occupying only 2, making better use of real estate and reducing cognitive load.

swiftride mockup
nandologia-logo